Eerie sounds echo through the Darkroot, unsettling to even the bravest of heroes. It is a dangerous place; hidden adversaries prowl the wooded glades, and even the very plants are hostile to the unwary. Your other destination is no less imposing. The cursed walls of the Iron Keep stand in monument to the folly of man, the treacherous approach only surpassed by the horrors lurking within. Are you really so bold or foolish to venture to such places?
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